πŸ’° Syst Assignment 2

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About JavaScript Preprocessors. JavaScript preprocessors can help make authoring JavaScript easier and more convenient. For instance, CoffeeScript can help.


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rock paper scissors javascript codepen

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width='px' height='px'>. 2. For a more advanced game. 3.


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Insecure Resource. You are linking to a resource using the non-secure http:// protocol, which may not work when the browser is using https:// like CodePen.


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for this assignment. Rock, Paper, Scissors - Assignment 2 - Base Code Copy the JavaScript from the CodePen into acipenser.ru file. Add the SCRIPT element to.


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A steam-powered bot has challenged you to a game. Rock beats scissors, scissors beats.


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rock paper scissors javascript codepen

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A Codepen project that recreates the classic game of Rock, Paper, Scissors - ojamal02/rock-paper-scissors-javascript.


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rock paper scissors javascript codepen

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Rock. 7. Paper. 8. Scissors. ​.


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rock paper scissors javascript codepen

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A steam-powered bot has challenged you to a game. Rock beats scissors, scissors beats.


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rock paper scissors javascript codepen

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A Codepen project that recreates the classic game of Rock, Paper, Scissors - ojamal02/rock-paper-scissors-javascript.


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A Rock-Paper-Scissor game developed in HTML+CSS without any JavaScript.


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rock paper scissors javascript codepen

CouchofTomato November 18, , pm 4. Figure 1: Correct results after changes below are made The problem is that your Game Over condition check is only running once and this happens when the page first loads. What you need to do is inside the playRound function, the event listener will pass it an argument which you can use to get the player Selection. Figure 1: Correct results after changes below are made. Hi, CouchofTomato! Thank you. CouchofTomato November 18, , pm 6. What you need to do is each time someone clicks a button you need to increase a counter by one and then when the counter reaches some limit you can then check for a winner. Thank you so much for your help! Let me know if you get stuck anywhere else. KristianaGaizauskien November 18, , pm 3. Your main code is actually working! I have seen a few issues with your code. Hey KristianaGaizauskien What behaviour are you actually getting? It might be easier if you get the code up in a codepen or repl so we can see it in action. Adjust your playGameRock , playGameScissors and playGamePaper functions to exclude the return, and add a call for your checkWinner function.{/INSERTKEYS}{/PARAGRAPH} This code needs to be repeated after each time a person plays their hand Rock Paper Scissors. Here what happens when the document is clicked is it calls teh playRound function with no arguments. You lose! The problem is that your Game Over condition check is only running once and this happens when the page first loads. Hope that gives you some ideas to move forward. Not sure if I am adding codepen correctly. KristianaGaizauskien November 18, , pm 5. Hi Kristiana! Here is a CodePen that has the above changes. The easiest way to do this is to put the above code in a function, like this:. Good news. This is where you want to now want to check your new Game Over function, but first you need to remove the return from this function as return will immediately halt everything and exit the function. KristianaGaizauskien November 20, , pm 7. Add an event listener to the buttons that calls your playRound function with the correct playerSelection every time a button is clicked. Paper beats rock! The loop will run before anything has been clicked. {PARAGRAPH}{INSERTKEYS}The task is: Create three buttons, one for each selection. After the return is removed, you can add the checkWinner function. CouchofTomato November 18, , pm 2. But you will first need to make another change. There are just a couple of changes to be made. You win!